Stay tuned for my thoughts on patch 2.3 when it hits - that one’s going to be a doozy. There are a lot of other small changes like new PVP tweaks, new poses, new idle animation settings, and an extra dismount button combo (L1+R1), but that covers most of the big updates. We’ll see how it works out on a macro level in the weeks to come, but at the very least those players have solo queues now for Mog and Leviathan. Now they have the ability to essentially ban that player from groups, and on low population servers that might mean that said player may never get to play by themselves. Some groups are iron-clad in their rules and kick people for messing up once in high-level content. ![]() This is interesting in multiple ways, most notably by its potential to be abused. Now, you are unable to join a party finder if you are blacklisted by the creator. Previously, it worked more as a mute feature, and you’d still be able to group with someone who blacklisted you. Instead of simply saying “I will blacklist you if you do bad” it actually means something now. Now, onto the most controversial change - blacklists now have more sway. The new power to queue some roulettes with a party is also great. Additionally, Crystal Tower, and the Trials, High level, and Low Level roulette have added more myth stone rewards, which is great news for potential Animus grinders. Cutscene skipping is in, and a godsend for people who are grinding out high-level content and want to save time. ![]() In the event you possess multiple service accounts for FINAL FANTASY XIV, please select the tab of the service. The status of your service account and available characters can be confirmed on the Your Account page. ![]() Previously, you had to find an eight-man group to play these. Log into the FINAL FANTASY XIV: Mog Station with the Square Enix account containing characters you wish to be transferred. In terms of higher level content, you can also queue up for Mog EX and Leviathan EX by yourself, which is amazing for people who play on low population servers. Teleports can also be queued by clicking on the world map icon now, and FATE progress (both percentages and time left) is shown on the map - love this change. This is pretty great for fast Atma farming groups. Previously when someone teleported, if you weren’t able to accept the port it would just go away, but now you can instantly accept it as long as you don’t logout or leave the area. Grouping has been improved as well, and now you can “queue” group teleports to save for later.
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